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FAQ

The questions people ask most before renting a server

Pricing, setup, plugins and backups — everything you're wondering, on one page.

Yes. You can open one free server per account: the Starter package with 2 GB RAM, 1 core and 10 GB disk. It is completely free and there is no time limit. Capacity is limited, so if the pool is full you wait in a queue.

Java + Bedrock cross-play and scheduled tasks are for paid plans. File Protection (automatic backups) is on for free servers too. The server sleeps 15 minutes after the last player leaves; start it again and your world comes back exactly as it was. If you never start it for 30 days, the world and the server are deleted together.

No. Stop your server whenever you like — once you stop it, no further hours are charged. Billing is hourly: each hour of usage is charged upfront at the start of that hour (1-hour minimum) and is non-refundable if you stop mid-hour. If your balance can't cover the next hour, the server is put to sleep automatically and its world is archived; File Protection is on for every server, so the archive is kept with no time limit.

No. When your server stops or goes to sleep, its world is archived and restored exactly as it was when you start it again. File Protection is on and free on every server, so we take daily automatic backups, create a restore point about every 30 minutes while your server runs, and keep your world with no time limit. The only limit is your server's disk space. On free servers, if you never start it for 30 days the world and the server are deleted together.

We give you your own stable address: yourworld.arcadeservers.com. Even if the IP changes, this address stays the same; your friends save just one address.

Yes. On 4 GB and larger packages you can enable 'Java + Bedrock' from the panel with one click (Minecraft 1.20.5+; Paper/Purpur/Spigot/CraftBukkit servers). Once on, mobile and Windows 10 Bedrock players enter yourworld.arcadeservers.com as the address plus the server's port number in the port box, and play in the SAME world as Java players. Consoles (Xbox/PlayStation/Switch) are not supported. Bedrock players just need to keep Minecraft updated; they don't have to worry about the server's Java version. Because the Bedrock bridge uses a small amount of the server's own RAM, it's offered only on 4 GB and larger packages, at no extra cost.

No. When you enable 'Java + Bedrock', a mobile/Windows player doesn't need to have bought the game — signing into a free Microsoft/Xbox account is enough. We don't check who paid for the game. The only exception: players not signed into any Microsoft/Xbox account can't join; when they try, the game tells them to 'sign in to Xbox'. This is Minecraft's own security rule, not our setting, and it can't be disabled. The Java (PC) side always stays fully authenticated and secure.

You top up your wallet in advance (minimum 25 coins; 1 coin = 1 TL). Only hourly usage is drawn from that balance; File Protection is free. No surprise bills; your spending is always visible in the panel.

All nine server platforms and current Minecraft Java versions: Vanilla, Paper, Purpur, Spigot, CraftBukkit, Fabric, Quilt, Forge, NeoForge and ready-made modpacks. You can change the version and the software later; switching to a mod loader (Fabric, Quilt, Forge, NeoForge) unlocks from 8 GB, while the plugin side is available on every package.

Absolutely. Server setup, domain and infrastructure are fully automated. You just pick a package and give it a name; we handle the rest.

Our EU datacenters in Germany, providing low, stable latency from Türkiye.

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If you couldn't find your answer, our team can help — we usually reply the same day.

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