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Packages

Minecraft Server Packages: RAM, Cores and Disk

Hardware tuned for Minecraft. Pay hourly, nothing while idle, scale up or down anytime.

PACKAGES

Pick your package, start in minutes

All packages are billed hourly; nothing is charged while the server is stopped. Stock status is live.

AMD performance class: stronger cores, smoother gameplay (high TPS). You pick the class while creating a server.

Starter — 2 GB Minecraft sunucu paketiWebPanel MC 2GB
2GB
Starter
Your first server · classic play for 2-5
/ hr

0 coins when stopped · only the hours it runs

  • 1 core
  • ~20 players (recommended)
  • 10 GB NVMe disk
  • ~12 plugins (recommended)
  • No mods
  • DDoS protection included
  • yourname.arcadeservers.com address

Player and plugin counts are recommendations — you can use more, but you may see performance issues above the recommended values.

Standard — 4 GB Minecraft sunucu paketiWebPanel MC 4GB
4GB
Standard
Cross-play and plugin play start here
/ hr

0 coins when stopped · only the hours it runs

  • 2 core
  • ~40 players (recommended)
  • 20 GB NVMe disk
  • ~20 plugins (recommended)
  • No mods
  • DDoS protection included
  • yourname.arcadeservers.com address
  • Java + Bedrock cross-play (4 GB+)

Player and plugin counts are recommendations — you can use more, but you may see performance issues above the recommended values.

Pro — 8 GB Minecraft sunucu paketiWebPanel MC 8GBMost popular
8GB
Pro
For mods and large communities
/ hr

0 coins when stopped · only the hours it runs

  • 3 core
  • ~80 players (recommended)
  • 30 GB NVMe disk
  • Unlimited plugins
  • Mod support
  • DDoS protection included
  • yourname.arcadeservers.com address
  • Java + Bedrock cross-play (4 GB+)

Player and plugin counts are recommendations — you can use more, but you may see performance issues above the recommended values.

Ultra — 16 GB Minecraft sunucu paketiWebPanel MC 16GBComing soon
16GB
Ultra
Large community / heavy mods
/ hr

0 coins when stopped · only the hours it runs

  • 4 core
  • ~160 players (recommended)
  • 70 GB NVMe disk
  • Unlimited plugins
  • Mod support
  • DDoS protection included
  • yourname.arcadeservers.com address
  • Java + Bedrock cross-play (4 GB+)

Player and plugin counts are recommendations — you can use more, but you may see performance issues above the recommended values.

Coming soon
Titan — 24 GB Minecraft sunucu paketiWebPanel MC 24GBComing soon
24GB
Titan
Huge community · heavy modpacks
/ hr

0 coins when stopped · only the hours it runs

  • 6 core
  • ~300 players (recommended)
  • 70 GB NVMe disk
  • Unlimited plugins
  • Mod support
  • DDoS protection included
  • yourname.arcadeservers.com address
  • Java + Bedrock cross-play (4 GB+)

Player and plugin counts are recommendations — you can use more, but you may see performance issues above the recommended values.

Coming soon
Titan+ — 30 GB Minecraft sunucu paketiWebPanel MC 30GBComing soon
30GB
Titan+
Top tier · single-server ceiling
/ hr

0 coins when stopped · only the hours it runs

  • 8 core
  • ~450 players (recommended)
  • 70 GB NVMe disk
  • Unlimited plugins
  • Mod support
  • DDoS protection included
  • yourname.arcadeservers.com address
  • Java + Bedrock cross-play (4 GB+)

Player and plugin counts are recommendations — you can use more, but you may see performance issues above the recommended values.

Coming soon

Custom

Your own configuration

2–8 GB RAM · 1–3 core · RAM ile orantılı 10–30 GB disk

These numbers are recommended; you can go higher, but you may hit performance issues above the recommendation · unlimited plugins on 8 GB+ RAM.

Billing is hourly; each hour of usage is charged upfront at the start of that hour. Your spending is always visible in your panel — no surprises.

Each hour of usage is charged upfront at the start of that hour (1-hour minimum) and is non-refundable if you stop mid-hour. Once you stop your server, no further hours are charged.

The Intel price of the Starter package is an introductory price: it is not permanent and may end with prior notice. The struck-through amount is the package's regular list price.

Compare packages

Every package side by side — pick the right size at a glance.

Packages
2 GB
Starter
4 GB
Standard
8 GB
Pro
16 GB
Ultra
Coming soon
24 GB
Titan
Coming soon
30 GB
Titan+
Coming soon
RAM2 GB4 GB8 GB16 GB24 GB30 GB
Allocated cores123468
Recommended players~20~40~80~160~300~450
Disk10 GB20 GB30 GB70 GB70 GB70 GB
Plugins1220UnlimitedUnlimitedUnlimitedUnlimited
Mod support
Java + Bedrock
Hourly · Intel/ hr/ hr/ hr/ hr/ hr/ hr
Choose this packageChoose this packageChoose this packageComing soonComing soonComing soon

Switch prices between Intel (economy) and AMD (performance) using the toggle above. Player and plugin counts are recommendations.

FAQ

Frequently asked questions

Everything you're wondering, right here.

Yes. You can open one free server per account: the Starter package with 2 GB RAM, 1 core and 10 GB disk. It is completely free and there is no time limit. Capacity is limited, so if the pool is full you wait in a queue.

Java + Bedrock cross-play and scheduled tasks are for paid plans. File Protection (automatic backups) is on for free servers too. The server sleeps 15 minutes after the last player leaves; start it again and your world comes back exactly as it was. If you never start it for 30 days, the world and the server are deleted together.

No. Stop your server whenever you like — once you stop it, no further hours are charged. Billing is hourly: each hour of usage is charged upfront at the start of that hour (1-hour minimum) and is non-refundable if you stop mid-hour. If your balance can't cover the next hour, the server is put to sleep automatically and its world is archived; File Protection is on for every server, so the archive is kept with no time limit.

No. When your server stops or goes to sleep, its world is archived and restored exactly as it was when you start it again. File Protection is on and free on every server, so we take daily automatic backups, create a restore point about every 30 minutes while your server runs, and keep your world with no time limit. The only limit is your server's disk space. On free servers, if you never start it for 30 days the world and the server are deleted together.

We give you your own stable address: yourworld.arcadeservers.com. Even if the IP changes, this address stays the same; your friends save just one address.

Yes. On 4 GB and larger packages you can enable 'Java + Bedrock' from the panel with one click (Minecraft 1.20.5+; Paper/Purpur/Spigot/CraftBukkit servers). Once on, mobile and Windows 10 Bedrock players enter yourworld.arcadeservers.com as the address plus the server's port number in the port box, and play in the SAME world as Java players. Consoles (Xbox/PlayStation/Switch) are not supported. Bedrock players just need to keep Minecraft updated; they don't have to worry about the server's Java version. Because the Bedrock bridge uses a small amount of the server's own RAM, it's offered only on 4 GB and larger packages, at no extra cost.

No. When you enable 'Java + Bedrock', a mobile/Windows player doesn't need to have bought the game — signing into a free Microsoft/Xbox account is enough. We don't check who paid for the game. The only exception: players not signed into any Microsoft/Xbox account can't join; when they try, the game tells them to 'sign in to Xbox'. This is Minecraft's own security rule, not our setting, and it can't be disabled. The Java (PC) side always stays fully authenticated and secure.

You top up your wallet in advance (minimum 25 coins; 1 coin = 1 TL). Only hourly usage is drawn from that balance; File Protection is free. No surprise bills; your spending is always visible in the panel.

All nine server platforms and current Minecraft Java versions: Vanilla, Paper, Purpur, Spigot, CraftBukkit, Fabric, Quilt, Forge, NeoForge and ready-made modpacks. You can change the version and the software later; switching to a mod loader (Fabric, Quilt, Forge, NeoForge) unlocks from 8 GB, while the plugin side is available on every package.

Absolutely. Server setup, domain and infrastructure are fully automated. You just pick a package and give it a name; we handle the rest.

Our EU datacenters in Germany, providing low, stable latency from Türkiye.

Still stuck?

If you couldn't find your answer, our team can help — we usually reply the same day.

Contact us