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Backgammon

Backgammon

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Board · 1-2 players

How to play

A wooden board, rattling dice and the calm of an old café, right in your pocket. Play 3, 5 or 7 point matches against an Easy, Medium or Hard computer, or face a friend on the same screen. Hit blots, close your board and turn the match around with a single gammon. If you stop halfway, your match is waiting right where you left it.

  1. 1At the start each side rolls one die and the higher roll goes first. After that, the player on turn rolls two dice and moves checkers by those numbers.
  2. 2Tap a checker, then drop it on one of the glowing targets, or drag it there. Roll a double and you play that number four times.
  3. 3Land on a lone enemy checker to hit it; the hit checker goes to the bar and must re-enter before anything else moves.
  4. 4Once all your checkers reach your home board you start bearing off. The first to bear off every checker wins the game.
  5. 5Finish before your opponent bears off a single checker and it is a gammon worth 2 points. First to reach the match target wins.

Keyboard

Space or Enter rolls the dice and confirms; use the arrow keys (or W A S D) to cycle through playable checkers and targets. Z or Backspace undoes, F opens achievements, Esc pauses.

Touch screen

Tap the board or the Roll button to roll. Tap a checker, then tap a glowing target or drag the checker there. Use Undo to take back a move.

Controller

Just connect a controller (on a TV or a computer). D-pad or left stick: move and navigate menus · A: select, hit, drop · B: undo or back · X: flag · Y: undo or zoom · LB / RB: switch tab or piece · Right stick: scroll the page · Start: pause · View button: full screen. Spark League keeps it simple: pick a button with the left stick and press A (on the ring, A strikes or blocks); in a fight the d-pad right and left advance and back off; LB / RB switch tabs (targets in a fight). A second controller plays the top side in Air Hockey and the second player in Spark League fights with friends.

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